Sony's ambitious push into live-service video games is faltering, marked by the cancellation of Destiny 2 expansions and the closure of its development studio. Several other high-profile live-service titles, including Concord and Fairgame$, have either failed spectacularly or face uncertain futures. Even successful titles like Helldivers 2 are seeing player counts decline, and their developers are not exclusive to Sony. AI
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RANK_REASON This article analyzes the failures of Sony's live-service game strategy, drawing on multiple examples rather than reporting a single new event.